pub struct ResourceId { /* private fields */ }
Expand description

The id of a Resource, which simply wraps a type id and a “dynamic ID”. The “dynamic ID” is usually just left 0, and, unless such documentation says otherwise, other libraries will assume that it is always 0; non-zero IDs are only used for special resource types that are specifically defined in a more dynamic way, such that resource types can essentially be created at run time, without having different static types.

Implementations

Creates a new resource id from a given type.

Create a new resource id from a raw type ID.

Creates a new resource id from a given type and a dynamic_id.

This is usually not what you want (unless you’re implementing scripting with shred or some similar mechanism to define resources at run-time).

Creating resource IDs with a dynamic_id unequal to 0 is only recommended for special types that are specifically defined for scripting; most libraries will just assume that resources are identified only by their type.

Create a new resource id from a raw type ID and a “dynamic ID” (see type documentation).

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

This method returns an Ordering between self and other. Read more

Compares and returns the maximum of two values. Read more

Compares and returns the minimum of two values. Read more

Restrict a value to a certain interval. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The alignment of pointer.

The type for initializers.

Initializes a with the given initializer. Read more

Dereferences the given pointer. Read more

Mutably dereferences the given pointer. Read more

Drops the object pointed to by the given pointer. Read more

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.